TT_HEAD

Showing posts with label Concept. Show all posts
Showing posts with label Concept. Show all posts

Thursday, March 31, 2011

Favela

Latest environment concept.

Favela = Slums in Rio de Janeiro.



all Process will be uploaded shortly.

Monday, February 28, 2011

Audyssey Process: Part 2

After figuring out the level silhouette I went back and did some rough sketches of the environment.











Then I filled in the blanks and did a number of sketches for props and environment details.






Friday, December 3, 2010

With and without flowers

This is a rough pass I did on the look and feel with game environment.

FACILITY:
abandoned, Melancholy, Forgotten, and Lonely.



FACILITY BLOOM:
Serene, optimistic, and flourishing.

After collecting flowers this happens.

Monday, October 18, 2010

Progression - Game Concept Piece



Here is where I currently stand on the piece. Needs to be rendered a bit more but the comp and tones seem to work right now.

Fun with Perspective

FUN WITH PERSPECTIVE!

Original Perspective sketch.



the trace over


Photoshop Flats + Slight Render



Where I currently Stand after cutting the slack.

This is a for a game concept.