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Showing posts with label Level Editor. Show all posts
Showing posts with label Level Editor. Show all posts

Tuesday, October 26, 2010

Level Exporter In Maxscript

So I've been working on a level exporter in 3ds max for our game. it exports data from max and then recreates the scene in our game engine. IT NOW WORKS :). here are some pics.

it exports The 3d models and the lights into a .txt file game can parse in. It also includes instancing so everything I instance in max it also instances in our game :). Booya.

The Scene in 3ds max.


a chunk of the max script I wrote to extract the needed data.


The Scene in game