Back at school and polishing up some stuff from last semester. Here is the demo reel recently completed. Next step is to make a modular building set. I plan to use newly found z-brush skills I've been trying over break. anyways here's the demo reel as fore mentioned:
This is my final project for cg315 (texturing for cg). The building asset itself was modeled and textured in about 20 - 25 hours over 2 days (weekend). There are 4 different tileable textures(1024x1024). Each has a diffuse, specular, and normal. There is also another 1024x1024 that was used just to unwrap and texture the door and windows.