TT_HEAD

Tuesday, October 26, 2010

Level Exporter In Maxscript

So I've been working on a level exporter in 3ds max for our game. it exports data from max and then recreates the scene in our game engine. IT NOW WORKS :). here are some pics.

it exports The 3d models and the lights into a .txt file game can parse in. It also includes instancing so everything I instance in max it also instances in our game :). Booya.

The Scene in 3ds max.


a chunk of the max script I wrote to extract the needed data.


The Scene in game

No comments:

Post a Comment