So I've been working on a level exporter in 3ds max for our game. it exports data from max and then recreates the scene in our game engine. IT NOW WORKS :). here are some pics.
it exports The 3d models and the lights into a .txt file game can parse in. It also includes instancing so everything I instance in max it also instances in our game :). Booya.
The Scene in 3ds max.
a chunk of the max script I wrote to extract the needed data.
The Scene in game
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